Best Ways to choose a Best Wi-Fi router

The first step in introducing a Wi-Fi environment at home is to set up a Wi-Fi router (wireless LAN router). This page lists points when choosing a Wi-Fi router.

Best Five points when choosing a Wi-Fi router

You can rent a Wi-Fi router from an operator or internet service provider. Consumption rates are usually a few hundred yen a month. Wi-Fi routers can also be purchased from major electronics retailers.

When it comes time to buy a Wi-Fi router, there are different products on the market and it is difficult for beginners to know what to choose. Here are some things to look for when selecting a Wi-Fi router.

Five points when choosing a Wi-Fi router

  • Is it compatible with “11ac”?
  • Is it compatible with “5GHz”?
  • What is “Radio Field Power”?
  • How many “antennas” are there?
  • What should the “antenna direction” do?

1. Points when choosing a Wi-Fi router

The communication standard is not “11ac”

Wi-Fi has many communication standards. “11ac (IEEE 802.11ac)” is currently the most widely used standard for communication speeds.

Devices (PC, smartphone, tablet, etc.) that are hooked on Wi-Fi must also support “11ac” to take advantage of the “11ac” speed. However, if you currently do not have an “11ac” compatible device and would like to replace your computer or smartphone in the near future, we recommend purchasing a compatible “11ac” Wi-Fi router. I do.

2. Points when choosing a Wi-Fi router

Supports “5 GHz” frequency band

Two radio frequency bands are used in Wi-Fi:

  • 2.4 GHz
  • 5 GHz

Traditionally, Wi-Fi uses radio waves in the “2.4 GHz” band. Most Wi-Fi routers still support the “2.4GHz” band. However, radio waves in this band are also used in many other devices, such as microwaves and mice/keyboards, so that they have an error that can easily cause radio wave interference and incorrect communication.

On the other hand, the “5 GHz” band is rarely used, except on the wireless LAN, so radio wave interference is less likely and communication is easier to stabilize. However, the device must also support the “5GHz” band.

3. Points when choosing a Wi-Fi router

Check the “signal strength”
Obstacles such as walls weaken the strength of the radio waves used in Wi-Fi. If you want to use Wi-Fi in many rooms, choose a Wi-Fi router with strong signal strength.

The default for signal strength is the “floor plan” written on the box of the Wi-Fi router or on the manufacturer’s website. If it is a single-family home, it is written on the floor, if it is an apartment, it is written as LDK, so check w.e.g.

4. Points when choosing a Wi-Fi router

Check the “Number of antennas”
The Wi-Fi router has a built-in “antenna”. The greater the number of antennas, the greater the signal strength. A typical Wi-Fi router has 1 to 4 antennas. If you want to connect multiple devices at the same time, choose a Wi-Fi router with as many antennas as possible.

You can check the number of Wi-Fi router antennas on the manufacturer’s website. For example, the Buffalo WXR-2533DHP2 model has four antennas.

5. Points when choosing a Wi-Fi router

Check “Antenna orientation”
There are two types of “antenna orientation” for Wi-Fi routers.

  • Direction type
  • Omnidirectional Type

The “directional” type is suitable for cases where the mobile device needs to be used (where it is installed) because it can easily emit radio waves in a specific direction. On the other hand, if you want to use Wi-Fi in different rooms/slave units, the “omnidirectional” type is best, with radio waves spread over a large area.

Two Types Of Digital Radio – Now Create Your Own Web Radio | Artifax Gaming

Thanks to our radio platform, listen to, discover, and enjoy radios around the world. Listen to all your favorite stations on one platform with one click

Each week, you will find an “editorial team selection” that allows you to find or rediscover radio stations in France and elsewhere. Enjoy the sensational sound for the amazing audio shows we provided. Learn more about live news, listen to current hits, and find out tomorrow, find your favorite radio shows, and save your radio stations.

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No radio found or available ?? Contact our support service (support @ radio) to fix it! You have the power to create our catalog, take it!

With over 30,000 radio stations and 3,000 podcasts worldwide, “Your Radio Universe” has worked for explorer pack 5e.

What is he doing?

Today, several stations such as RMC InfoTalk’s “Bourdain Direct” sports program are broadcast live on BFM TV. However, the radio remains an audio transmission system without video, although it is compatible with the technology.

Tesla patented the invention of the radio in 1891 based on the inventions of Samuel Morse and Thomas Edison. The system has improved greatly since then, but the principle remains the same.

In essence, the microphone converts sound into an electrical signal. This signal is directed to the antenna emitted by the cable, which converts this electrical signal into an electromagnetic wave in the air. This wave has a very specific frequency (FM). When the receiver selects this wave frequency, it is converted to an electrical signal. This signal is eventually delivered by the speaker, which transforms the electrical signal into sound, which is equivalent to what the microphone actually receives.

Today, broadcasting is still used by some radio stations, but digital radio plays a very important role. The advantage of this technology is a broad coverage. Digital signals can be streamed in real-time (streaming) or available for a specific time (podcast).

Two types of digital radio are possible:

RNT (Digital Terrestrial Radio) or DAB (Digital Audio Transmission), which always uses the principle of frequency transmission;
Streams in MP3 format, aac format, etc. Are broadcast over the Internet. This is the principle that radio uses for its services.
The evolution of radio
Although its early date dates back to the late 19th century, radio became increasingly popular in the following century. Its purpose was originally military and navy, but soon the use of broadcasters was intended to spread to the general public. Radio was much cheaper than television for almost all French families in the 1950s. Content continues to evolve and radio becomes a tool of information, expression, and entertainment. The choice of FM stations is growing significantly.

More space to stream new shows. Internet development is a real possibility! So, since the 2000s, new radios have only been available on the web. Web radio was born.

FM stations are also seasonal and provide a wide range of content for listeners, creating unique radio stations with music or podcasts.

Today, more than ever, anyone can simplify their radio (web) and share their ideas, express themselves, broadcast music around the world, in Paris, or in Caulicoro, Mali.

The Podcast Revolution
Gone are the days when you had to be in front of the radio to enjoy your favorite show! Since the early 2000s, there seem to be podcasts that delight listeners.
A podcast is a program, a newspaper, an interview … In short, a radio station is a file that provides programmatic content that can be heard by touch. For a radio station, this is equivalent to a “rehearsal” seen on TV.
The availability of podcasts varies depending on the frequency of the program. But radio stations only offer podcasts. Podcasts are provided by media, companies, magazines, and artists. All things are in the podcast and some are used today to support science.
There are already thousands of podcasts available on the radio and we want to further enhance our offering to provide you with a full directory.

Create your own web radio

Creating your own internet radio is much more accessible today than ever before. Many embark on this beautiful cultural project. Although owning a web radio is no longer available and easy, it is important to know the terms, rights, and duties of radio owners (and web radio).
Copyright, host, material, budget … these are just a few parameters to consider, so your broadcast will not be a nightmare. Google can easily find all its information, but Radio only recommends this site:

A real mine of information, you will find everything you need to avoid pitfalls and semantic events.

Finding the right streaming host for your needs is certainly the most sensitive step in creating a web radio. There is no offer on the Internet to spoil this feature and even if this step is too long and you have to change hosts several times, they are all compatible with our system, and the radio is respected due to the integration of the radio.
For the owners of radio stations listed on the radio, professional or not, the most used in the stream, we offer the following table.
The main advantage of these hosts ?? These are French-speaking companies.

  • Source Audiometry

In order to evaluate the effectiveness of Internet radio offers, it is interesting to study the reports issued by specialized companies.
The results of these studies show that 8 out of 10 French people over the age of 13 listen to the radio regularly. She believes that the media should listen to all people dedicated to radios and digital devices.
The average listening time per day is 2:08.

12.5% ​​or 6.8 million French people over the age of 13 listen to digital radio every day. With over 3.4 million viewers every day, listening to the radio is the number one mobile phone in the digital world. It is followed by a computer (1.6 million listeners), a TV (1.3 million), a tablet (657,000) and a portable music player (220,000).

However, multimedia support for radio listening volume represents only 12% of the total listening volume. 88% of the remaining listening level is provided by dedicated radio stations (car radio, hi-fi system, alarm clock, radio).
Listening to internet radio through digital media is still in the minority, but has increased in recent years due to new opportunities offered by technological and digital advances and the diversity of media options available. Internet.

How are radio stations financed?

Radio modes may vary depending on the status of the radio. In fact, there are several types of radios for this:

The audience;
Subsidiary or local company.

90% due to the state contribution to public radio and the taxes we pay for our taxes. The rest comes from advertising. So there are very few commercials on public broadcasts. Public radio stations do not put pressure on the audience, which allows for more diverse programs, some of which are very small but do not speak on other types of radio, such as radio drama. , Extensive reports, and experimental music performances.

Radio stations finance private or radio services, which mainly deal with large groups in advertising and foreign investment.

Associated or local, non-profit radio receives state aid through FSER (Broadcasting Assistance Fund) because their share of their advertising revenues does not exceed 20% of turnover. Listening donations also allow funding for these radios. This alternative between private and public radio is also called “free radio”.

What are all those radio commercials?

This is the feedback we often receive from our customers. Therefore, it is important to be as enlightened as possible so that you fully understand where that statement comes from and why it exists.

Why is there a radio commercial?

Radio is a completely free website and application for users and television stations who want to integrate their radio into our catalog. In order to give you the best possible sound quality, it is important to offer you high quality, fluid, strong and ergonomic products. Therefore, our products are updated regularly.
We are especially grateful for the support and assistance we provide in developing software, integrating and maintaining radio stations, and ensuring that you need them. However, we are fully aware that this is an attack of aggression, so we promise to try to be as discreet as possible.

The best characters in Super Smash Bros. Ultimate

It is one of the best-kept secrets of Riot Games and one of the main assets for the Californian company to make history in the video game industry again. The free multiplayer first-person shooter game Valorant will arrive in a few days in the form of a closed beta , but Riot has shown its new IP in advance to streamers, professional players and some members of the press. We have been there and we tell you what is the highlight of the shooter that wants to change the FPS.

Although by that we mean here, since this editor has not left home to attend the presentation event. Covid-19 disease has turned the video game industry upside down . He disrupted the plans of the company, which was planning to hold an in-person event with a small group of membersof the community. Finally, this boot camp has been carried out during the last weekend of March.

Of course, virtually. A play testing event as unique as it is unusual, where we have shared “space” and games with journalists like Fionn On Fire , rioters and developers like Volcano or players and streamers like Mixwell, Ninja, ElRubius, Gale Adelade, Shroud or Myth . A direct and practical event, devoid of the usual pomp of hotels and catering in which these presentations are wrapped. Events that are raffled in the newsrooms. But this time it was all raw, a simple presentation without artifice, straight to the point and with many hours of play ahead.

A massive video conference

The event started with a massive videoconference where the game’s executive producer, Anna Donlon , and the director, Joe Ziegler , presented the boot camp as a “first contact” with the game. It was not the first time for all attendees, but it was for the vast majority.

An “event” wrapped in a halo of secrecy tacitly accepted by the attendees, despite the confusing leaks of some internet stars who mistaken an inaccurate exclusive with journalism. Once those present at the video conference – a mixed bag of profiles of the most heterogeneous – assumed the limitations of the format and the noisy minority ended the jokes and silenced their microphones, we began to discover how Project A. had matured .

Trevor ‘Classick’ Romleski , chief designer of Valorant , took over to make it clear that the objective of the game is to find a balance between action , the planning and careto force the player to read the game and give information to his teammates. Along with Sal ‘Volcano’ Garozzo , a former Counter-Strike player and creator of mythical maps such as Cache , we met some of the keys to the game whose testing began soon after.

A very careful gameplay

There was time to experiment with the theory on the battlefield, in teams of five players randomly integrated by the participants in the session, which formed very curious dance partners. The three-day boot camp started with many players excited to experience their first contact with Valorant. A 5-on-5 first-person shooter , where the attacking team’s main objective is to place a device called Spike in a specific area of ​​the map. The defenders have 45 seconds before the detonation. At the moment the only game mode is the classic police against terrorists , but passed through a sievefamily friendly -almost all blood is replaced by sparks- and with a fantastic-futuristic setting that delves into science fiction and meets international gaming standards with a little Asian nod in character designs.

There was nervousness and impatience to enter the world of Valorant , and this was evident in the chat during the presentation. A cascade of written comments flooded the presentation as some of the game’s features were revealed.

Return to the origins of the genre

If anything has become clear to us after several hours of play, it is that Valorant goes back to the roots of multiplayer FPS . A title reminiscent of Counter-Strike 1.6, which appeals to nostalgia and asks to play 4: 3 and resolutions of 800×600, as stated by some old school proplayers -it is not possible at the moment- . The key to this is in movement and shooting . Although the movement seems perhaps a little slower than in CS: GO, some key terms and mechanics come into play in shooting for shooter lovers stability, recoil, slowdown and lethality .

The weapons have recoil with different patterns , partly predictable and partly random. The first bullets are more accurate, and there is tagging when shooting at an enemy , that is, it slows down their movement, so you have to know how to use this mechanic to make the most of it. Heads seem small, making headshots difficult , although Garozzo wanted to make it clear that all characters have the same hitbox . So here there are no advantages when choosing a character due to the size of his body. Of course, the possibility of buying a shield to increase our life from 100 to 150 points means that the entire area of ​​impact has the same added defense.

The maps are seamlessly integrated into these mechanics. We have seen how open areas work perfectly ” without invisible hitboxes to block bullets,” as Garozzo said. There will be few maps -four in the official launch- and they will arrive in eyedrops, since “to be able to squeeze them to the maximum it will be necessary to invest many hours in them”. Bind is a direct map , with hardly a central area and with teleporters that allow us to cross the map from one side to the other. By contrast, Haven is a more classic map , but with three areas to plant the bomb and where controlling the mid is vital. And one detail: there is wall penetration in all of them .That is, the bullets go through many walls with different degrees of penetration.

No hacks and no lag

Much has been made of whether Valorant will be able to rival Counter-Strike . That’s why we wanted to talk to players with a long history in the Valve shooter . This is the case of Oscar ‘mixwell’ Cañellas , ex-player of Cloud9 and Movistar Riders: “Valorant is a game thought of as competitive with a system and infrastructure focused on bringing people together in a single shooter . I look forward to enjoying their system of ranking and see how far I can go. ¿Servers tick 128 and an anti-cheat competent? Where do I sign? “. AWPer’s enthusiasmSpanish answers two of the fundamental keys of this multiplayer shooter : the Vanguard Anti-Cheat system , to avoid cheating with third-party tools, and the Riot Direct server network , with 128 ms of tickrate and a commitment to reduce ping below 35ms in 70% of players. All a declaration of intent that will have to be thoroughly experienced.

If anything is clear after three days playing Valorant it is that shooting is the core mechanics of this game in a way that will convince many nostalgics . The aim and our reflexes are basic, and the game is prepared to respond to large gaming teams with refresh rates above 144 Hz, although the goal is that the experience is not disastrous for those who do not reach those numbers. Accuracy depends on movement : the greater the statism, the greater stability. Standing still is a clear advantage when shooting, so if you want to move to clear an area, that’s when you have to put the characters’ skills to work.

Great role of skills

One of the prejudices that Valorant has carried since it was announced as Project A in London is the possibility of using different characters -agents- with different abilities. Since the project came to light, Riot Games has insisted that skills are secondary , but the feeling we have left after playing several dozen games is that skills are essential. If you are waiting for a game where skills are a residual, Valorant is not your game. And this is where Valorant delves into the genre of hero shooters with clear similarities to titles like Overwatch , Rainbow Sixor even Team Fortress, to name a few examples.

Although the basic mechanics of the game is shooting, the four abilities of each character are much more than an “extra”, as Romleski defined them in the presentation talk. The types into which the 9 agents are divided -Initiators, Sentinels, Duelists and Controllers- make the choice of balanced character compositions basic to achieve a good team game and start with an advantage in the game from the phase of choosing agent.

It was precisely one of the keys that the presenter Lara Smirnova pointed out about Valorant, who told us that “he did not expect the skills to have so much weight , but they do not diminish the importance of gunplay and that is tremendously satisfactory”. And he adds: “I think it is difficult to make a game so mainstream and so decisive in terms of the things that a shooter player wants . It shows that the people who have developed it love the genre and feel that a Counter-Strike has arrived with future solutions “.

The game will come out with ten characters , each with their own abilities, but grouped into four main types. The Initiator characters – Sova and Breach – aim to gather information, destroy the enemy, and counter the enemy’s potential initiator; the Sentinels – Cypher and Sage -, defensive and supportive, heal, slow down, give vision, create walls or traps and control difficult areas; the Duelists – Jett, Omen and Phoenix – based on direct contact and with abilities to react in the midst of a fray; finally, the Controllers – Brimstone and Viper – are characters capable of giving aggressive support by ensuring control of large areas of the map.

Romleski said the development team has spent many hours looking for a balance between characters and weapons . All characters are eligible for the same weapons and shields, and while there are several similar abilities, each character has an identity ability that supports their narrative. These abilities work like grenades and utility items in other games, and the vision and control skills are very reminiscent – save for realistic differences – of Rainbow Six’s tactical dropdowns Each area of ​​the maps and each situation asks for a type of character that adapts optimally. Using the skills at the right time, you can secure an unconquerable round of arms Explorer’s Pack Guide .

A highly competitive game

The result of this hodgepodge between classic shooter and new wave FPS are highly competitive games, best of 13 rounds of one minute and 40 seconds in duration, without ties or over times , where the economy plays a fundamental role , but it is not so critical as in Counter-Strike. At all times we have a lot of information on the screen -perhaps too much- both about the damage we cause and the impact of our abilities, as well as the availability of the definitive ones.

Valorant’s goal is to create ranked matches where the level of the players is as uniform as possible to avoid disparate pairings. The main indicator will be the performance of the player in the game , although according to Riot, the way of measuring skill will be a much more complex system than KDA. This means that a player will be able to progress positively after a defeat and vice versa, depending on the impact the player has had during the match. Something that is not so common in online games . Therefore, on paper, the player’s role in the game does not matter. An entry fragger will be able to do its job and the lurker or theIGL yours, taking care to do your best not only to win the game, but to progress in your MMR.

We have taken advantage of this boot camp to hear the opinion of many members of the Spanish community who have tried it. One of the most enthusiastic has been LVP commentator Ulises Prieto , who says he has regained ” the hunger to play .” Ulysses has even been kept on edge by Valorant at night “like a game hadn’t been in a long time.” The caster especially highlights the attractiveness it has ” for both casual and competitive players : he is one of the best shooters I have ever played.”

We have also wanted to know the opinion of other Spanish voices that will surely follow the evolution of the game very closely. Sergio ‘G0tt’ García-Moreno , commentator and great connoisseur of Counter-Strike , has underlined the similarities with this game. “Both the economy and the tactical aspect is very similar, and I like that.” He also pointed out about skills: ” The definitive ones can cause a certain rejection among the most purists , but they are not so easy to exploit and, with a good balance, they will fulfill their task of not being so decisive.” In those similarities with CS: GO, his partner Pitu Herranz agrees : “advantage over people who come from other games , especially when it comes to winning duels, clutches or situations where timing is paramount. “

In addition, he acknowledges the simplification of the economy in Valorant compared to CS: GO: “The first defeat bonus is greater; added to the purchase price, it makes the double echo disappear, and even the full echo also.” Herranz also relies on the potential of the abilities to create ” snowball effect with the ultis if a team sweeps the game. It will take a few months to see how it develops competitively speaking.”

There are no League of Legends- style player divisions or rankings yet, but it will all come as the game’s competitive scene advances and gets closer to the world of esports. The game has all the ingredients for it: a brutal competitive equality that will not be modified by any micropayment. In a first phase, there won’t even be character skins, and we can only buy skins for weapons and other secondary cosmetics that we can unlock after acquiring each character’s missions.

A game in alpha subject to change that leaves good feelings

In short, we are facing a game that goes back to the roots of multiplayer FPS , where communication and team play are essential to ensure victories. A game with more agile and faster games than Counter-Strike – surely the competitive one will slow down as a metagame is established – and more tactical than Overwatch . Aiming is key. It is not a kill-kill and you have to check the corners to survive. Of course, the chosen agents and their skills can become decisive round by round with little need for bullets.

If the development team made something clear at all times, it is that, although the gameplay is practically defined, we have experienced an alpha -very complete- that is still subject to change . We have been able to explore the client a little more and features such as shared chat in which we can communicate with our friends in other games. Precisely the menus and internal designs will be some of the aspects that will undergo the most changes before its launch. The game’s closed beta comes April 7 and can be accessed through drops on various Twitch channels. The premiere is scheduled for the summer of 2020 and, although there is still no definitive date, various members of the development team assured that the situation caused by Covid-19 will not cause delays.

Also Read Now About Artifax Radio

Intense days await us. Valorant has set the bar as high as the expectations are with this first completely independent game from the Riot Games factory. Project A is about to be revealed, and one of the toughest trials awaits : getting players convinced to create a community large enough to place Valorant on Olympus of the competitive games of the new decade Patty Dragona .